As rare as it is, I was lucky enough to get to draft the Modern Masters set. By the time I got to St Albans to meet up with Liz to take over from looking after Kaleb, I had just about finished listening to the Limited Resources podcast on Modern Masters.
Looking over the set once spoiled, I liked the look of the BG graveyard archetype, so would keep an eye out for it.
I started off with a Cryptic Command, but then got a Murderous Redcap second, followed by a couple of red removal spells, and then some decent black removal spells. I was also able to pick up a Worm Harvest, so kept the graveyard deck in the back of my mind. I finished off the pack with a couple of leftover green cards. The second pack started with a Kiki-Jiki, Mirror Breaker, soon followed by another Murderous Redcap. I picked up some good Green cards and some more black cards, before finishing off the draft with the third pack for more of the same.
I had the minimum necessary to get some good graveyard interaction (Worm Harvest, Stinkweed Imp, Moldervine Cloak, Dakmor Salvage), which was nice as a side interaction, but my deck was mostly value and removal.
2 Mogg War Marshal
2 Eternal Witness
2 Rift Bolt
2 Murderous Redcap
Kiki-Jiki, Mirror Breaker
2 Death Rattle
Land included Vivid Marsh and Dakmor Salvage, with about 6 of each land type needed (Swamp, Mountain, Forest).
First match (against Islands)
I drew the first match, just winning the second game before time was called. My opponent got Vedalken Shackles out both games, playing mono-blue artifacts... Not too much I can do in general, which is why I lost the first game, but was able to get enough damage early on, followed by just lots of small creatures so the one they stole didn't matter.
Second Match (with tokens)
In the second match, I lost the first game but won the second one quite quickly. I did quite well in the third game, using Kiki-Jiki to make tokens of Murderous Redcap a couple of times before finishing the game with some Pardic Dragon tokens.
Third Match (value)
In the final match, my opponent was playing Red/Black Goblins, and we both got out a lot of tokens, before I eventually wore down his side to win.
I gained quite a bit of card advantage. This was my start:
Turn 2: Mogg War Marshal (including token)
Turn 3: Don't pay echo cost (get another token), cast Kodama's Reach
Turn 4: Warren Pilferers, returning Mogg War Marshal (attacking with haste)
A couple of turns later, having killed the Mogg War Marshal again and the Warren Pilferers, I cast Eternal Witness to get back the Warren Pilferers, which I used the next turn to get back the Mogg War Marshal again.
In the second game, he got out two Mad Auntie's early followed by a couple of goblins and I couldn't get enough of a defence up so lost.
The final game went to the final turns, and my opponent killed all my remaining creatures when I had the on 2 life. Stuck on 4 mana with a couple of cards I couldn't cast in hand, I lucked into drawing a second Forest that I needed to cast Eternal Witness... returning a Murderous Redcap, which I could play next turn (turn 4 of final turns) to do the final 2 damage.
All in all, it was a fun format. It would be nice to be able to draft it again, I may be able to get one more chance, but I doubt I'll get many, so am happy to have had the opportunity at least the once.